King PONG: How Atari Bounced Across Markets to Make Millions (Game Histories)

$18.63


Brand Raiford Guins
Merchant Amazon
Category Books
Availability In Stock
SKU 0262051338
Color Black
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Business & Money > Biography & History > Company Profiles

About this item

King PONG: How Atari Bounced Across Markets to Make Millions (Game Histories)

Why and how Atari’s first video game PONG established an industry that shapes consumers’ relationships to technology to this day. PONG is one of the longest- and most consistently circulating video games. Released in 1972, it remains at our fingertips as Android or iOS app, hosted at freepong.org and the Internet Archive, and even released as A Tiny Game of Pong for the Apple Watch. Despite its simplicity and ubiquity, Atari’s PONG encapsulates far more than the history of a video game and an iconic game company. King PONG is the first book dedicated to an unassuming game that changed the world. Through the prisms of product positioning, market development, and category creation, Raiford Guins answers the question of why Atari’s inaugural product succeeded and why it endures. The author of Game After and Atari Design , and an excavator of the “Atari landfill” in New Mexico, Guins brings us a unique history that reconsiders the launch of Atari’s PONG through the lens of the company’s business practices. He follows the young Silicon Valley startup from its early days of positioning its new product within the existing coin-op amusement industry to its establishment of a consumer industry for home video games—a story of remarkable market development innovation. Written with a passion for video games and a historian’s insight, the book animates the business exploits of one of the fastest growing and most influential companies ever. ENDORSEMENTS “ King PONG is a well written, entertaining exploration of PONG ’s early history and faithfully tells the story about how it revolutionized the beginning of video games.” —Al Alcorn, Creator of PONG “I thought I knew everything about PONG , but Guins’s book proved I knew almost nothing. This is the definitive story of PONG —the coin-op that started the video game revolution.” —Ian Bogost, author of Play Anything and How to Do Things with Videogames REVIEWS "Guins tells us with infectious glee how the video game phenomenon all started in a bar in California…. Find someone who loves you the way Guins loves to examine even the smallest details of the creation story of video games." — The Washington Post Raiford Guins is Professor and Chair of Cinema and Media Studies in the Media School at Indiana University, Bloomington. A few of his books include Atari Design and Game After (MIT Press). Guins also coedits the MIT Press’s Game Histories book series with Henry Lowood.

Brand Raiford Guins
Merchant Amazon
Category Books
Availability In Stock
SKU 0262051338
Color Black
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Business & Money > Biography & History > Company Profiles

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