Esports Business Management

$104.21


Brand David P. Hedlund
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 1718231059
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Business & Money > Industries > Sports & Entertainment > Sports

About this item

Esports Business Management

Esports have rapidly expanded from a pastime undertaken by casual players to one of the largest segments of the entertainment industry—one in which hundreds of millions of people play and compete daily. Esports Business Management, Second Edition With HKPropel Access, presents an all-encompassing look into the world of esports business. This updated and enhanced text will inform both aspiring students and esports professionals about this growing industry. Written by renowned esports academics and experts from across the globe, and endorsed by the Esports Research Network, this foundational text covers a wide range of topics essential for a comprehensive education in esports management. With a striking full-color design and dynamic images that bring concepts to life, the book serves as an excellent resource for undergraduate students who want a solid understanding of esports business management. Building on the foundation of the first edition, this textbook begins with an overview of the esports ecosystem, followed by discussions of various levels, from youth esports to the professional ranks. The book delves into the international culture and social issues within esports, and it reviews governance at various levels. It also covers specific business and management activities, including marketing, consumer behavior, sales, sponsorship, venue management, event organization, communications, streaming, finance, legal issues, and team management. The second edition of Esports Business Management offers a thorough exploration of the growing esports industry, highlighting the wide array of stakeholders, including players, fans, teams, leagues, sponsors, and game publishers. The book underscores the similarities between esports and traditional sports—in terms of organization, event management, and business principles—while also addressing the unique aspects of esports, such as intellectual property ownership, rule development, and revenue generation. New discussions address the evolving interest in including esports in the Olympics, the role the International Olympic Committee would play in making that a reality, and the collaboration between esports governing bodies in growing esports internationally. Among the book’s many features are Zoning sidebars, in which industry experts highlight real-world examples, useful to both newcomers and seasoned professionals. Supplemental online resources include 28 articles from the Journal of Electronic Gaming and Esports (JEGE) along with discussion questions and assignments, links to online videos, industry case studies and highlights, and student exercises to help apply the content. While similarities exist between the sports and esports environments, there are also significant differences in how the esports industry must operate to thrive. Esports Business Management, Second Edition, is the foundational text for helping students and professionals understand the unique, fast-paced esports industry. Note: A code for accessing HK Propel is included with all new print books. David P. Hedlund, PhD, is the chairperson of the division of sport management at St. John's University, where he is also a faculty expert and faculty leader on research and topics related to esports. Dr. Hedlund earned his PhD in sport management and a certificate in measurement and statistics from Florida State University. He has more than 20 years of domestic and international experience in sports, esports, coaching, business, education, and analytics. He has published more than 60 journal articles and book chapters on related topics. He has worked with the International Esports Federation, the United States Esports Federation, and the Esports Research Network. In recent years, Dr. Hedlund has also acted as a consultant for dozens of domestic and international high school, college, and professional esports teams as well as business and entrepreneurial ventures, including speaking at the World Cyber Games and the Global Esports Executive Summit. Seth E. Jenny, PhD, is an associate professor teaching esports courses within the department of exercise science at Slippery Rock University (SRU) of Pennsylvania. He serves as a founding board member of the Esports Research Network, associate editor of Journal of Electronic Gaming and Esports , and faculty advisor to the SRU Esports Club. As an active scholar and researcher, Dr. Jenny has provided more than 100 professional presentations and published over 50 peer-reviewed journal articles in the research areas of esports, motion-based video gaming, instructional technology, and distance running. He is the lead author of the Human Kinetics textbook Technology for Physical Educators, Health Educators, and Coaches and senior editor of Routledge Handbook of Esports . Dr. Jenny was a 2024 finalist for National Association of Collegiate Esports’ Scholar of the Year Award and 2025 finalist for Scholastic Esports Awards’ Research Excell

Brand David P. Hedlund
Merchant Amazon
Category Books
Availability In Stock Scarce
SKU 1718231059
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Business & Money > Industries > Sports & Entertainment > Sports

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