| Brand | Patrick Felicia |
| Merchant | Amazon |
| Category | Books |
| Availability | In Stock |
| SKU | B08M83X186 |
| Age Group | ADULT |
| Condition | NEW |
| Gender | UNISEX |
10 Reasons Why You Need This Book: Puzzle games are very addictive and popular. - This book will show you exactly how to created these games, using simple and clear steps. - All sections follow a clear and logical progression. - You can use this book even if you never created games before. - The method used in this book has been tried-and-tested in previous books (average rating of 4.5 out of 5 stars on Amazon ). - All important steps are illustrated with both text and screenshots. - You will gain the skills and confidence to create your own games. - You will truly understand how things work (i.e., not just copy/paste). - The code solution of each chapter is provided. What You Will Learn You will create four different puzzle games: A classic word guessing game where the player has to find the letters of a random word. - A memory game (chapter2) based on the famous simon game, where the player needs to memorize and reproduce a sequence of colors. - A card matching game (chapter3) where the player needs to memorize and match similar cards. - A classic puzzle game (chapter4) where the player needs to order the pieces of a puzzle. Along the way, you will also learn to: Improve your Unity and C# skills. - Combine variables, functions, loops, and conditional statements to create the structure of your game. - Create and modify the user interface from a script (e.g., splash-screen, score, cards, letters, sound, etc.). - Create and handle important events such as drag, drop, click, etc. - Learn the building blocks so that you can create your ow games. How You Will Learn Using this book, you will learn a lot and fast thanks to: A tried-and-tested method already successfully employed with over 1000 students all over the world. - Quizzes and challenges at the end of each chapter to test your knowledge and to inspire you for your next game. - Plenty of screenshots for the important concepts so that you see how it is done. - A corresponding video course, if you need it, that shows you exactly how things are done. - A Facebook group of like-minded people who are there to help you if you have any question. - A structure that maes it possible for you to learn at your own pace and build your confidence. Some Frequently-Asked Questions Answered What do I need to follow the book: you just need to have Unity installed (you can download it for free from http://unity3d.com). - I don't have a Kindle device: this book can be read on any PCs or Macintosh computer using Kindle Reader (it's free). - I have never created games before: I will teach you everything from zero, so you only need a basic knowledge of C#. - What game will I be able to create after reading this book: you will learn to create your own puzzle games, card-matching games, word games, or memory games (i.e., sequence). - What if I still find it too difficult: In my 5+ years of experience in teaching games development and programming, I have, developed a system that works for most students, even those who thought they could never code; so I can guarantee that, regardless of your background, you will make great progress with this book. - What if I don't like the book: I am sure that you will love it; but if you don't, you can always obtain a refund from Amazon. This book will get you started with Puzzle games in no time; so if you really want to create and publish your own: buy this book now!
| Brand | Patrick Felicia |
| Merchant | Amazon |
| Category | Books |
| Availability | In Stock |
| SKU | B08M83X186 |
| Age Group | ADULT |
| Condition | NEW |
| Gender | UNISEX |
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| Merchant | Amazon | Amazon | Amazon | Amazon |
| Availability | In Stock | In Stock | In Stock Scarce | In Stock |