Mass Effect: Retribution

$7.45


Brand Drew Karpyshyn
Merchant Amazon
Category Books
Availability In Stock
SKU 0345520726
Color Multicolor
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Humor & Entertainment > Puzzles & Games > Video & Computer Games

About this item

Mass Effect: Retribution

Humanity has reached the stars, joining the vast galactic community of alien species. But beyond the fringes of explored space lurk the Reapers, a race of sentient starships bent on “harvesting” the galaxy’s organic species for their own dark purpose. The Illusive Man, leader of the pro-human black ops group Cerberus, is one of the few who know the truth about the Reapers. To ensure humanity’s survival, he launches a desperate plan to uncover the enemy’s strengths—and weaknesses—by studying someone implanted with modified Reaper technology. He knows the perfect subject for his horrific experiments: former Cerberus operative Paul Grayson, who wrested his daughter from the cabal’s control with the help of Ascension project director Kahlee Sanders. But when Kahlee learns that Grayson is missing, she turns to the only person she can trust: Alliance war hero Captain David Anderson. Together they set out to find the secret Cerberus facility where Grayson is being held. But they aren’t the only ones after him. And time is running out. As the experiments continue, the sinister Reaper technology twists Grayson’s mind. The insidious whispers grow ever stronger in his head, threatening to take over his very identity and unleash the Reapers on an unsuspecting galaxy.   This novel is based on a Mature-rated video game. Drew Karpyshyn is the New York Times bestselling author of Star Wars: Darth Bane: Path of Destruction, Star Wars: Darth Bane: Rule of Two, and Star Wars: Darth Bane: Dynasty of Evil, as well as several other fantasy and science fiction novels, including Mass Effect: Revelation and Mass Effect: Ascension . He is also an award-winning writer/designer for the computer game company BioWare, where he was lead writer on Mass Effect and the popular Star Wars: Knights of the Old Republic video games. After spending most of his life in Canada, he headed south in search of a climate more conducive to year-round golf. He now lives in Texas with his wife, Jennifer, and their cat. ONE Paul Grayson knew the Illusive Man was still looking for him. It had been almost three years since he had betrayed Cerberus for the sake of his daughter, but even if thirty years had passed he knew they wouldn’t give up the hunt. He had changed his name, of course: Paul Grayson was gone; he went by Paul Johnson now. But creating a new identity for himself was only the first line of defense; it wouldn’t hold up should any of the Illusive Man’s agents come across his credentials. And his agents were everywhere. Since its inception, Cerberus had seeded operatives throughout nearly every branch of the Alliance government. There was almost no place in Council space he could run where they wouldn’t eventually track him down. So he had fled to Omega. The Illusive Man had never managed to secure a foothold on the enormous space station that served as the de facto capital of the Terminus Systems. Cerberus was well known for its radical pro-human agenda, making its agents extremely unpopular among the various alien warlords, gang leaders, and despots who held sway on Omega. Even if they suspected that Grayson was hiding here, it wouldn’t be easy for them to get to him. It was something of an irony to Grayson that the skills he had learned while working for Cerberus— espionage and assassination—were proving so useful in carving out a new life for himself as a mercenary on Omega. He had been trained to kill aliens; now he was working for one. “We’re wasting time,” Sanak grumbled, setting his sniper rifle to the side. He tugged at his combat suit as he shifted to find a more comfortable position behind the stacked crates that were concealing Grayson and him from view. Grayson kept his own weapon trained on the ship on the far side of the loading bay. He was acutely aware of how careful his batarian partner was to not make any physical contact with him as he rummaged around. “We wait for Liselle’s report,” he said flatly. The batarian had turned his head to glare with all four eyes at the man crouched beside him. He blinked the uppermost pair, but the lower set remained still as stone. “You always want to wait, human,” Sanak snarled. “It’s a sign of weakness.” “It’s a sign of intelligence,” Grayson snapped back. “That’s why I’m in charge.” Sanak knew only one way to deal with problems: charge into them headfirst. It made working with him difficult at times. His general dislike of humans—and Grayson’s deeply ingrained mistrust of batarians—didn’t help matters. The two species had a checkered history. Humanity had expanded quickly after bursting onto the galactic scene, pushing the batarians out of the Skyllian Verge. The batarians had retaliated with violence, triggering a war between the two cultures—a war the batarians had lost. Now they were outcasts and pariahs in the civilized worlds of Council space—hardly ever seen, regarded with suspicion and mistrust. On the streets of Omega, however, they seemed to be on

Brand Drew Karpyshyn
Merchant Amazon
Category Books
Availability In Stock
SKU 0345520726
Color Multicolor
Age Group ADULT
Condition NEW
Gender UNISEX
Google Product Category Media > Books
Product Type Books > Subjects > Humor & Entertainment > Puzzles & Games > Video & Computer Games

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